The winds of change originate in the unconscious minds of domain experts. If you’re sufficiently expert in a field, any weird idea or apparently irrelevant question that occurs to you is ipso facto worth exploring.  Within Y Combinator, when an idea is described as crazy, it’s a compliment—in fact, on average probably a higher compliment than when an idea is described as good.
Today I believe that a major transition towards what some futurists call a “knowledge-based society” is underway. In that context what I call wirearchy represents an evolution of traditional hierarchy. I don’t think most humans can tolerate a lack of some hierarchical structure, primarily for the purposes of decision-making. The working definition I developed (and which has been ‘tested’ br a range of colleagues and friends interested in the issue(s) recognizes that the necessary adaptations to new conditions will likely involve temporary, transient but more intelligent hierarchy. The implication is that people in a wirearchy should be focused on seeking to better understand and use the growing presence of feedback loops and double-loop learning.
In this paper, we present the benchmark data set CauseEffectPairs that consists of 88 different “cause-effect pairs” selected from 31 datasets from various domains. We evaluated the performance of several bivariate causal discovery methods on these real-world benchmark data and on artificially simulated data. Our empirical results provide evidence that additive-noise methods are indeed able to distinguish cause from effect using only purely observational data. In addition, we prove consistency of the additive-noise method proposed by Hoyer et al. (2009).
In an interview with Kevin Smith, writer and television producer Paul Dini complained about a worrying trend he sees in television animation and superhero shows in particular: executives spurning female viewers because they believe girls and women don’t buy the shows’ toys.